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Kodak Look Manager System (Production Edition)

Sunday, June 15, 2008



 
 

Sent to you by Jorge via Google Reader:

 
 

via Cinematography and Lighting Gadgets by Fito Pardo on 6/2/08


http://motion.kodak.com/US/en/motion/

Communicate in color
with the language of look.
KODAK Look Manager System leverages KODAK Color Science breakthroughs to make it easier for cinematographers to collaborate with labs and post houses.

Directors of Photography can previsualize a scene by modeling the effects of gels, filters, and postproduction techniques on KODAK Film stocks. DPs can then put that look on the displays of other team members with the touch of a button. The integrity of the DP's visual style can be maintained more easily throughout production.

KODAK Look Manager System V2.2 gives labs and post houses efficient ways to collaborate with DPs— and deliver more color-accurate dailies. It can reduce the time and expense of actual film tests. And Visual Effects and DI Supervisors now have a precise 3D LUT reference—making post more productive.

KODAK Look Manager System V2.2 - Production Edition
New Features Include:

  • Operating System
    • (NEW) Intel-based Macintosh
  • Speed enhancements
    • open project
    • look creation
    • import look
    • placing nodes in flowgraph
    • opening the image centric view
    • opening digital camera image is now faster
  • Licensing enhancement
    • KLMS to check the license file and "clean" it if necessary.
      • The "cleaning" consist in replacing the 0×0d line break marker by 0×0a line break marker. This should reduce the licensing problems encountered by some Mac users
    • Licensing error handling
      • Display more explicit error message when there is a licensing problem (license file not found, invalid license file, invalid host-id, license expired, etc.)
    • New Cameras supported
      • Canon 30D
      • Canon 400D
      • Nikon D80
      • Kodak P880
    • Vision2 HD System
      • New alternate looks (e.g. EKTACHROME, black-and-white, skip bleach bypass processing, and reversal cross-processing)
  • Product compatibility
    • Consistent Defaults / Setup (e.g. LAD was 470 vs. 445)
    • Common Licensing folder for KLMS and KDM
  • Workflow Improvements
    • Look
      • Change the Daylight templates to 5205 default
      • Provide a new template to view DPX and CIN images file without applying KLMS Looks (KDM LUT will be applied for print emulation)
    • Effects Filters redefinition (contrast and diffusion)
    • Improved export images option
      • User definable folders and filenames
      • A file size estimation tool based upon resize resolution
      • Additional image resize option (lumview.ini)
    • 3D LUTs
      • Apply 3D LUT node within the flowgraph
      • Add header and look info into the exported 3DLUT (.3DL files)
    • Graphical User interface
      • Change the "Telecine" naming to "Colour Corrector"
      • Simplify the GUI: hide less use features in an advanced button group. (e.g. Project Wizard)

 

  • Emulate digital and photochemical techniques, such as skip bleach and push and pull processes on any KODAK Film stock.
  • A new, more robust user interface allows you to import images more easily and organize them more intuitively—by scene and shot
  • Scene Layout Mode lets you create and apply looks to an entire scene as well as shots within it.
  • Compare 1, 2, or 4 images on screen, or split an image and compare two looks head to head.
  • The Flowgraph View displays advanced digital intermediate processes—so you can make telecine adjustments, apply output timing and custom matrix and gamma looks.
  • Compatible with KODAK Display Manager System V4.2
  • Share looks via a file transfer protocol (FTP) site, e-mail or hard copy.
  • Improved e-mail communication allows you to send images with an option to resize based on screen resolution.
  • Speed enhancements make loading or creating new projects or image files faster than ever.
  • Colorists can quickly emulate looks received from DPs, making dailies more accurate.
  • Exportable 3D LUTs mean a DP's vision can be closely reproduced and shared—streamlining the entire production process.
  • Expanded compatibilities make communication with color grading systems seamless.
  • Contains a display calibration utility that facilitates a consistent look across all display types.
  • Collaborate looks via images, recipes, and color transforms (3D LUTs).

 
 

Things you can do from here:

 
 

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